![]() * Added a Flexscript call stack to the debugger. * Added an embedded command documentation window that can be opened by highlighting a command and pressing F1 in the code window or tree view. * Implemented a way to package media (3d shapes and bitmaps) into the model file so that you only need to distribute one file instead of a whole directory of files. * Created a new node datatype (DATATYPE_BUNDLE) for storing large amount of information efficiently (see documentation of bundle commands). * Modified the picklist and trigger gui widgets to be easier to use. These settings are stored in the Tools folder of the model. When updating an old model, a screen will ask you what model units were used to build the old model. When building a new model, a screen will ask you what model units you will be using. * Added model units and conversion windows. * Developed web accessibility: Opening, configuring, running, and viewing models over the web (using a web browser or handheld device). * Added new experiment variable options "number of objects in group" and "number of task executers." * Redesigned the experimenter interface to integrate the new statistics objects. ![]() * Added a new Dashboard window with HTML5 canvas statistics graphs. * Enhanced the experimenter to use multiple cores. You can get it from the Account section of the website.
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